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Game writer, novelist, game designer, screenwriter, playwright, music critic, occasional poet, story structure wonk.
You know, the usual stuff.
WHAT I'VE DONE
I was at Microsoft Game Studios for a really long time. It was a great experience, working both for internal studios and with external studios like Bioware, Remedy, Gas Powered Games, Frontier Developments, and more.
Then I freelanced for several years before becoming
Head of Narrative at
Now I freelance again.
Possibly for you.
WHAT I DO
I write things.
I diagnose things other people have written, and gently explain how to make them better.
I teach seminars in story, and how it works in games.
I am clever as all get-out, and very easy to get along with.
Here are some of the games I've worked on.
Murdered: Soul Suspect
Dungeon Siege II
Dungeon Siege: Legends of Aranna
Combat Flight Simulator
Flight Simulator 2002
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